Saturday, 25 March 2017

Lego Worlds - Richee Review

Lego Worlds came out earlier this March with the reasonable price of twenty English pounds, so I quickly picked it up when I saw it. Originally thinking this was the game to replace Minecraft, I was shocked early on about how technical the building system was, with having to go into separate pages to find the block or items you need. With no hot bar to handle ready items, the whole process was a nuisance, and still is to be honest.

I had the pleasant surprise of Peter Serafinowicz doing the narration for the game, guiding you through the many worlds. I've only got 30 gold Lego blocks, so I've still got some work to do in the game, but even with that, certain instructional lines are starting to get on my nerves, like when giving a Lego character something they want, the narrator will tell you it's on this world or another world, and that the quest giver will wait for you to return. Every time you give an item, this line of dialogue pops up. There must be a way to turn it off but I haven't figured it out yet.
The game play took me back at first, expecting a Minecraft copy, and finding that's not what Lego Worlds is was some what disappointed me. After playing through a few more hours, I soon kicked what I had perceived the game to be and started playing it for what it was: a fun open world/worlds for you to explore and collect all the little Lego items, travelling different worlds to find the Lego's you want, from animals, vehicles, to different outfits for your own little Lego character.

All in all, this wasn't what I was expecting, it's not Minecraft, but in the end I suppose that's a good thing, as just copying a brilliant format is still just copying. The game still plays like your average Lego game, so it doesn't delve into anything too challenging, and the tools they give you to build with feel awkward to me. Digging for buried chests is another issue for me, there must be an easier way then just digging straight down. I've found a few caves to explore, but no other ways to get to these buried treasures. 

I don't think I'll ever get on board with the building tool, it's too fiddly. Not having a hot bar really lets this game down. Being able to hot bar building materials or items would be extremely useful. You might be able to unlock this later on, but why you wouldn't start with it I don't know. Final rating for Lego Worlds is a 6/10: it's fun in small doses, but I don't think there is going to be enough there to keep me entertained for too long, especially as I have no real desire to build anything or even collect all the possible items which I imagine there's hundreds of. 

If you're looking for a quick run around game with friends then you could have fun with this, but I don't think you'll be spending to much time on any of the worlds in Lego Worlds. Richee

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